Bulletchain
Industry
Blockchain Gaming
Client
SUKUSUKU
Services
Go-to-Market Strategy, Community Building, Partnerships
Description
Bulletchain was a mobile shooter being re-architected around on-chain ownership, with NFTs and an in-game currency tied to the blockchain. As the game approached closed beta, I led the go-to-market effort across Southeast Asia: building the marketing and community strategy, then coordinating the marketing, social, and community teams executing it. The campaign had a dual job, drive beta sign-ups while educating players on what blockchain integration actually meant for the experience, and it generated 951k+ impressions at 3x our projected conversion rate. Underneath the marketing, I ran business development for partnerships, kept investors and advisors aligned, and built the systems to qualify and onboard the volume of testers we needed. Closed beta turnout exceeded projections.



Dwight Ramos Camp
Sports
© 2026 Joaquin Quizon